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Once a paradise at the heart of dwarfdom, the Valley of the Cracked Helm has lain forgotten for ages, lost to the vagaries of natural disasters, goblin invasions, and generational benders. Over the years since, its name has invoked only shame—furtive, deep-seated dwarven shame—for the valley is where the wild dwarves dwell. . . (This pointcrawl scenario can be dropped into any classic fantasy campaign allowing gratuitous dwarven nudity.) Available now SOON on DriveThruRPG.
A recent heist has left Thieves’ Guild Annex 109 with a bit more booty than it can handle . . . (Requires Old-School Essentials Core Rules. “Thicc as Thieves” can be dropped into any urban campaign that allows for comedic escapades. PCs may need to be levels 3-5 to survive, or not–that’s fine, too.) Available now on DriveThruRPG.
Welcome to the Thieves’ Guild! Things are not going so well. The thieves are incompetent and prone to in-fighting. The guild has become more like your local underworld supermarket than the den of intrigue and villainy you’d expect. So, obviously, it’d be a lot of fun to explore. Inside, you’ll find a decently fleshed-out adventure site for your would-be heroes and/or ne’er-do-wells to infiltrate, pillage, or die horrible deaths in. Also included are a handful of silly NPCs for use in your city campaign. And there’s ratmen. (Actually, I checked… There’s no ratmen. Sorry. They’re all dead before the PCs arrive.) This product is designed using all of the amateurish art, poorly considered humorous prose, and difficult-to-read (and use at the table) layout you’ve come to expect from a classic DIY adventure! Available now on DriveThruRPG.